// TEAMS

The people behind the products

A compact senior team — every member has 15+ years in the game and software industry, covering AI, full-stack engineering and art production entirely in-house.

Cartoon portrait of Unico

Unico

Lead AI Engineer

Designs and deploys private AI systems built around locally hosted large language models, enterprise RAG, model fine-tuning and intelligent agents. Leads the integration of secure AI inference, private knowledge bases and real-time digital humans for production environments.

LLM RAG Fine-tuning vLLM Stable Diffusion
Cartoon portrait of Michael

Michael

Art Director

17+ years as a 3D artist and art director across major game, animation and film productions. Leads multidisciplinary art teams from character and environment modeling through visual direction, quality control and final delivery.

Maya Blender Spine Unity Unreal
Cartoon portrait of Vinson

Vinson

Full-stack Engineer / Head of Operations

18 years across the IT and game industry — engineering alumni of major game studios, with titles shipped on Steam and mobile. Leads full-stack development and runs company operations, from architecture to client success.

Unity React Native TypeScript AWS Operations

// CULTURE

How we work together.

01

Ship with craft

We care about the details users feel and the engineering choices they never need to see.

02

Learn in public

We share work early, challenge assumptions openly and improve through honest feedback.

03

Play seriously

Curiosity fuels strong products. We explore boldly and execute with discipline.